#ifndef __SNZ_FRAME_LISTENER__
#define __SNZ_FRAME_LISTENER__

#include "Ogre.h"

using namespace Ogre;

class SnzFrameListener : public FrameListener 
{
public:
	SnzFrameListener();
	~SnzFrameListener();
	bool frameStarted(const FrameEvent &evt);
	bool frameEnded(const FrameEvent &evt);
	
private:
	float _timeElapsed;
};

#endif
